Week 3's tutorial was to show us how to use the Morpher modifier. As I have already done this it was just a case of refreshing my memory. There are 6 main stages to applying the modifier:
1. Create an original shape
2. Clone original shape
3. Make alterations in the mesh to the clones
4. Apply Morpher modifier to the original
5. In the empty slots right click and pick shape from scene (clone)
6. Once this is done you can toggle the transitions between the original and the clones
Using the Auto key function i was able to create a short clip showing my animation from today's tutorial.
Once a short animation has been created it is possible to go into the dope sheet view and create a looped version of this, you would also be able to change the speed of which certain parts of the animation happens (for example the mouth could open really quickly, but close really slowly as opposed to opening and closing at the same speed throughout).
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