Saturday, 26 March 2011

First renders of Gooey Goo

From numerous attempts of trying to make my character i was finally able to be happy with one. I started off by making a simple box with various segments. I then extruded, extended, rearranged and rotated the edges, faces and vertexes. Once i was happy with my creation it was then time to apply materials. It was really a case of trial and error when selecting an appropriate material.

The images below are the materials used for the characters skin, eyes and eyelids & antenna's respectively.


The reason for my character having a gooey texture is to show that he is fairy fat and overweight. One of my aims for this animation to have the character wobble slightly as he moves to show that he is fat.

I have also used antenna's instead of an eyebrow because i feel that as an animator i can portray my characters personality and characteristics easier with using two things (antenna's) rather than just one (eyebrow).

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