Over the past few weeks i have been modeling and trying to rig up Gooey using the biped system. This has been extremely challenging for me as many problems have occured throughout this strssful period. The main error is not being able to set up my characters arms and legs how i want them to be throughout the animation. Therefore i have decided to scrap that idea and start over with a new design.
The new design i have come up with contains two slugs that are moving slowly over the mud/through weeds/bushes. The slug A is a thin and more athletic looking character who is able to cover more distance than Slug B who is fat and overweight. Slug A see's a bird and warns Slug B. Slug B laughs this off, until he realises Slug A is not joking. He tries desperately to get away from the birds area. Slug B thinks this is his life over and prepares for the worst by shutting his eyes as he hears the bird getting closer to him. The camera then turns to Slug A who has a smug look on his face throwing a stone up to himself before throwing it at the bird and knocking it over and saves Slug B.
I feel with the above storyline i will be able to portray the personality of both slugs throughout the animation.
No comments:
Post a Comment